David Bulova
- Democratic
- Delegate
- District 11
Illegal gambling; skill games; exception. Includes the playing or offering for play of any skill game in the definition of "illegal gambling." The bill also includes skill games within the definition of "gambling devices." The bill defines a "skill game" as an electronic, computerized, or mechanical contrivance, terminal, machine, or other device that requires the insertion of a coin, currency, ticket, token, or similar object to operate, activate, or play a game, the outcome of which is determined by any element of skill of the player and that may deliver or entitle the person playing or operating the device to receive cash; cash equivalents, gift cards, vouchers, billets, tickets, tokens, or electronic credits to be exchanged for cash; merchandise; or anything of value whether the payoff is made automatically from the device or manually. The bill exempts family entertainment centers from the prohibition against the playing or offering of any skill game, provided the prize won or distributed to a player by the skill games offered by such centers is a noncash, merchandise prize or a voucher, billet, ticket, token, or electronic credit redeemable only for a noncash, merchandise prize that also meets certain other requirements. This bill is identical to SB 971.
Illegal gambling; skill games; exception. Includes the playing or offering for play of any skill game in the definition of "illegal gambling." The bill also includes skill games within the definition of "gambling devices." The bill defines a "skill game" as an electronic, computerized, or mechanical contrivance, terminal, machine, or other device that requires the insertion of a coin, currency, ticket, token, or similar object to operate, activate, or play a game, the outcome of which is determined by any element of skill of the player and that may deliver or entitle the person playing or operating the device to receive cash; cash equivalents, gift cards, vouchers, billets, tickets, tokens, or electronic credits to be exchanged for cash; merchandise; or anything of value whether the payoff is made automatically from the device or manually. The bill exempts family entertainment centers from the prohibition against the playing or offering of any skill game, provided the prize won or distributed to a player by the skill games offered by such centers is a noncash, merchandise prize or a voucher, billet, ticket, token, or electronic credit redeemable only for a noncash, merchandise prize that also meets certain other requirements.The provisions related to the prohibition of skill games have a delayed effective date of July 1, 2021. The bill provides for a one-year phase-out of currently existing skill games. Each distributor, defined as a person who distributes skill games to Virginia Alcoholic Beverage Control Authority (ABC) licensees and truck stops, would pay a monthly tax of $1,200 for each skill game provided for play during the previous month. Revenues would accrue two percent to the Problem Gambling Treatment and Support Fund, two percent to the ABC for administering the bill's provisions, 12 percent to localities in which the skill games are located, and 84 percent to the COVID-19 Relief Fund, created by the bill. The COVID-19 Relief Fund would be used by the Governor solely for the purposes of responding to the Commonwealth's needs related to the Coronavirus Disease of 2019 pandemic.Distributors would be required to report monthly to the ABC the number of skill games provided for play. Distributors would be prohibited from increasing the number of machines above the number provided for play as of July 1, 2020 and would be prohibited from operating new skill games. Distributors would be subject to a civil penalty of up to $50,000 for violations the provisions of the bill.The remaining provisions of the bill, which prohibit skill games, would become effective on July 1, 2021. This bill is identical to SB 971.
Illegal gambling; skill games; exception.Includes the playing or offering for play of any skill game in thedefinition of "illegal gambling." The bill also includes skill gameswithin the definition of "gambling devices." The bill defines a "skillgame" as an electronic, computerized, or mechanical contrivance,terminal, machine, or other device that requires the insertion of a coin, currency, ticket, token, or similar object to operate, activate,or play a game, the outcome of which is determined by any elementof skill of the player and that may deliver or entitle the personplaying or operating the device to receive cash; cash equivalents,gift cards, vouchers, billets, tickets, tokens, or electronic creditsto be exchanged for cash; merchandise; or anything of value whetherthe payoff is made automatically from the device or manually. Thebill exempts family entertainment centers from the prohibition againstthe playing or offering of any skill game, provided the prize wonor distributed to a player by the skill games offered by such centersis a noncash, merchandise prize or a voucher, billet, ticket, token,or electronic credit redeemable only for a noncash, merchandise prizethat also meets certain other requirements.
VOTE: (77-Y 17-N 1-A)
House concurred in Governor's recommendation (77-Y 17-N 1-A)
Placed on Calendar
Enacted, Chapter 1217 (effective - see bill)
Signed by President as reenrolled
Signed by Speaker as reenrolled
Reenrolled bill text (HB881ER2)
Reenrolled
Governor's recommendation adopted
Senate concurred in Governor's recommendation (34-Y 6-N)
Amendments specific and severable (40-Y 0-N)
Governor's substitute printed 20110202D-H1
Governor's recommendation received by House
Enrolled Bill communicated to Governor on March 20, 2020
Governor's Action Deadline 11:59 p.m., April 11, 2020
Impact statement from DPB (HB881ER)
Signed by Speaker
Signed by President
Enrolled
Conference report agreed to by Senate (22-Y 18-N)
Conference report agreed to by House (90-Y 1-N 2-A)
Amended by conference committee
VOTE: Adoption (90-Y 1-N 2-A)
House acceded to request
Conferees appointed by Senate
Conferees appointed by House
Senate requested conference committee
Constitutional reading dispensed (38-Y 0-N)
Read third time
Reading of amendment waived
Committee amendment agreed to
Engrossed by Senate as amended
Passed Senate with amendment (28-Y 12-N)
Senate amendment rejected by House (0-Y 91-N 1-A)
VOTE: REJECTED (0-Y 91-N 1-A)
Senate insisted on amendments (40-Y 0-N)
Reported from Finance and Appropriations with amendment (12-Y 3-N)
Rereferred to Finance and Appropriations
Reported from General Laws and Technology (7-Y 5-N)
Assigned GL&T sub: Gaming
Constitutional reading dispensed
Referred to Committee on General Laws and Technology
VOTE: Passage (80-Y 15-N)
Read third time and passed House (80-Y 15-N)
Read second time and engrossed
Read first time
Reported from General Laws (20-Y 1-N)
Impact statement from DPB (HB881)
Subcommittee recommends reporting (8-Y 0-N)
Assigned GL sub: ABC/Gaming
Referred to Committee on General Laws
Referred from Courts of Justice
Referred to Committee for Courts of Justice
Prefiled and ordered printed; offered 01/08/20 20104783D
Bill Text Versions | Format |
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Impact statement from DPB (HB881) | HTML |
Bill text as passed House and Senate (HB881ER) | HTML |
HB881H1 | HTML |
Reenrolled bill text (HB881ER2) | HTML |
Acts of Assembly Chapter text (CHAP1217) | HTML |
Document | Format |
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Amendment: HB881ASE | HTML |
Amendment: HB881AS | HTML |
Amendment: HB881AG | HTML |
Amendment: HB881AC | HTML |
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